Never said MTX had to be removed however. Just disabled to help new RS Gold players pick up Runescape game. New Runescape gamers aren't likely to put money into TH keys to the first day of pressing"I have never played with Runescape game before". They want to search for manual texts, instructions and items that instruct them how to browse Runescape sport and complex interfaces.Not explicitly but hiding it for 24 hours or even longer behind a 500 total degree is absurd for them. If newcomers weren't their audience they would not have made a mobile game. They do not wish to have new Runescape players where people that are 1k spend 3 dollars on MTXthey want plus they do not care about scaring of thr 4999 individuals. Thats cellular games operate.
I wanted this. Where you can pick your override presets each time you switch equipment it would make more sense to be an integral part of the gear interface. Its embarrassing to click on customization each time for it. Slightly off topic but I think this is why most men and women adhere to a outfit which can look good in melee, range and mage. It begins to get dull after a while.I began playing RS at 2005 and quit approximately 2012. I just started playing a bit of RS3 about a week ago on an old alt and came back into Old School about 2017.
I believe that the worst thing about this is the support/help for the interfaces. Googling it was useless and its burried in the plethora of menus, although I can't recall what I had been attempting to find to modify. UX isn't good if I am having to struggle to use it, or require a guide to use it. It should be intuitive. It is not the only one I thought about, but one which I've had in the past too. However, sheathe weapon. Why the hell is that a right click option, the only choice, on the action bar minimize icon? Is there just like a text overlay? Something designed primarily for accessiblity, that I could perhapse use to find this out?
I firmly disagree with concealing what MTX related for new Runescape 2007 Gold gamers; they deserve to know what they're getting into instead of pulling out the carpet from beneath them a few dozen hours in. I don't think the customization tab has to be front and centre either, but I think the Legacy interface does it the Upgrades and Extras tab is positioned after the gameplay stuff (though before societal attributes, which I'm not entirely satisfied with, but whatever).